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Vol. 6/Technology Trends, Insights & Innovations

Q&A

Keep Software Teams Aligned Before Feature Work Starts

Feature work often fails before coding begins, when teams lack a shared understanding of the problem. Experts in software delivery and product strategy share practical ways to align goals, risks, user needs, and success measures early. These steps help teams avoid misleading wins and build the right solution with confidence.

TMTech Magazine·

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25 on the record this issue

Use Real Cases to Set Needs

At Simply Noted we build software that sends real handwritten notes through our robots, so every feature touches three groups: engineering, operations on the robot floor, and the people talking to customers. Early on we built things that worked perfectly and solved nothing, because engineering heard a request secondhand and filled in the gaps. The planning habit that fixed it is simple: no feature starts until someone writes a one paragraph problem statement in the customer's own words, attached to at least two real support tickets or sales calls. Product, engineering and a customer facing person all sign off on that paragraph before anyone scopes a solution. If the three of them can't agree on what problem we're solving, we don't build yet. The best example was a request for a bulk upload redesign. When support pulled the actual tickets, the real issue was customers not understanding why addresses failed validation. We shipped clearer error messages in a few days instead of a multi week rebuild, and the tickets dropped. The paragraph forces the conversation about the problem to happen before it becomes expensive. It sounds almost too basic, but it has saved us more wasted sprints than any tool we've adopted.

Establish Failure Limits Ahead of Code

Our single most effective planning habit is writing down the "definition of failure" before anyone writes a line of code or draws a Figma frame. Teams usually align on happy-path PRDs: "Users will click here, generate a presentation, and love it." But that vague optimism is where engineering, product, and sales quietly diverge. Instead, we force ourselves to answer: What must never happen when this feature launches? For us, that means writing automated test gates in advance: the new feature cannot increase server latency beyond 200ms, it cannot cross customer data boundaries, and it cannot ship without verifiable source grounding. Once the boundaries and deal-breakers are coded into automated deploy gates, the subjective debate evaporates. Product and design have complete creative freedom within those boundaries, and engineering never has to play the role of the bad guy.

Start Plans With User Wording

VVVolen VulkovCo-founder, Enhancv

The easiest way to build the wrong thing is to start from a feature idea instead of a customer problem. "Let's add X" sounds clear in a meeting, but product, engineering, and support will each picture something different.

So we start every feature from what customers actually told us. Feedback reaches us through support tickets, reviews, in-app messages, and social media, and we look at it across all channels together. When the same problem keeps coming up in different places, that pattern is what goes into planning, not someone's hunch.

The habit that keeps everyone aligned is writing the problem down in the customer's words before anyone discusses a solution. Not "improve the export flow," but what users are actually saying, like "I can't get my resume out in the format the job application asks for." Everyone reads the same sentence, and it's hard to drift when the problem is stated that plainly.

Our users have one goal: getting hired. So the test for any feature is simple. Does it remove something standing between a person and a job application? If the answer is fuzzy, the feature waits. That question has stopped plenty of ideas that sounded great internally but didn't match anything customers were asking for.

The customer-facing people matter most here. They hear the problem firsthand, so they're the ones who can tell when a proposed solution doesn't quite fit what users meant. Bringing them in before the work starts is much cheaper than bringing them in after it ships.

Demand Joint Approval on Problem

Before any tickets get written, I make product, field, and office agree on one plain sentence that names the customer problem the feature is meant to solve, and if they cannot agree, we do not build yet. When I built custom performance pay software for my NBN telecom crews, the wrong instinct would have been to start with screens and pay formulas. Instead we sat office admin and field leads together and defined the problem first: work captured in the field was not trusted until someone reviewed quality, so speed alone was rewarding the wrong thing. That one sentence stopped us from building a tool that only tracked hours and ignored callbacks.

The planning habit that prevented the wrong build was writing that problem sentence on a shared page and refusing new tickets until field and office both signed off on it. Only then did we design capture in the field, admin review before pay counted, and uncapped performance pay on top of a legal minimum base. Some people earned around $200,000 a year because the software rewarded quality and speed together. Alignment is cheap when it happens before code. It is expensive when three teams discover they meant different problems after the sprint is already underway.

Pitch Announcements to Prospects

CTCorina ThamSales, Marketing and Business Development Director, CheapForexVPS

1. Before scoping out any new feature, I would ask myself the following question: If I'm describing a buyer to someone else who is trying to sell property listings like I used to, then that new feature isn't ready for the market yet. With CheapForexVPS sales, product and engineering sit down and agree to a customer story before any work is done to implement it. The whole story is described in very simple terms to describe a trader and why he would care about the new functionality. It could be explained to a trader over coffee and he would still understand it perfectly. I also ask one finance question early on: What changes for the business if this works? More renewals, more upgrades, or fewer cancellations?

2. Before the build, write the launch announcement to customers as a short simple email that explains what's new and why it matters to them. Have your sales team read it to a few real customers on phone calls and see how they react. We once were excited about a detailed performance dashboard for trading. But on calls with sales to read them the announcement for a new launch (CheapForexVPS Trading Server), the politest words were "that's fine" - the traders were not excited about the announcement of a detailed performance dashboard for trading. What got them excited was simple: being able to check on and restart their trading server in seconds from their phone while away from their desk. That's what we ended up working towards - and we changed direction before the end of the first sprint. People rarely tell you what they want when you ask them. But they always show you what you can sell to them when you pitch them something real.

Record Certainty, Unknowns, Verification

Get everyone to describe the same user problem before discussing the feature. In an agency, the client, designer and developer can all agree to 'improve the navigation' while imagining three different jobs.

I like a short brief that says who is struggling, what they're trying to do and what should be different when we're finished. Then walk through an example together. If the request is based on a screenshot or reported fault, establish whether everyone can reproduce it on the same page and device.

We recently had website feedback where some layout problems shown in a screenshot weren't appearing in our desktop and mobile checks. There was also a separate, identifiable FAQ issue. My response was to distinguish the part we could act on from the part that needed clarification, rather than give the developer a vague instruction to fix the whole lot. A screen share can settle that much faster than several rounds of interpretation.

That is the planning habit I'd recommend: record what is agreed, what remains uncertain and the specific example that will show the work is correct. It keeps the team moving on clear tasks without turning guesses into requirements.

Phrase Struggles in One Sentence

MWMatthias WoggonCo-Founder & CEO, eyefactive

Our habit at eyefactive is almost annoyingly simple. Before anyone writes a line of code, the feature has to fit into one sentence that starts with "Our customer struggles with..." And it has to be written by someone who actually talks to customers, not by engineering.

That one sentence has saved us more than once. Customers often ask for a solution when they really have a problem. A retailer might ask for a new button on their touchscreen kiosk when the real issue is that shoppers can't find what they're looking for in the first place. If our developers only hear "add a button," they'll build a beautiful button. If they hear the problem, they might build something much better.

So the sentence goes into the planning meeting first, and product, engineering and our customer teams argue about it until everyone agrees it's the right problem. Only then do we talk about solutions.

It matters because building the wrong thing is expensive and surprisingly common. Pendo found that around 80% of features in the average software product are rarely or never used. Our touch data helps us check afterwards, but the sentence keeps us honest from the start.

List Goals, Exclusions, Completion

We are an agency, so what we build is reports and page plans, not features. The habit carries over anyway. Before work starts, someone writes the request back in three lines and the person who asked has to agree to them: Goal, Out of scope, Done. If I cannot write the checklist for a task, I do not understand it yet, and that is the signal to ask more questions instead of starting.

The Done line has to be measured against a list that exists outside the builder's head. We learned that on a plan of city pages for our own site. The plan was meant to cover every city, in tiers. The script that built it used a short list of top-tier cities typed in by hand, so the second and third tiers were silently dropped. It shipped 107 of 227 pages. It had passed review, because the review looked at the pages that were there and found each one correct. A page that was never produced is never looked at.

So the Done line now names the source list, both sides of the comparison are drawn from that same file, and the count is checked tier by tier, because the grand total on its own proves little. A total can match while an entire tier is missing.

I cannot give you a number for how many misunderstandings this has prevented. The failure above passed every check except one, the question the goal line asks first: out of how many?

Ask What Requests Must Fix

JHJens HagelFounder & Owner, kjello

A technology firm near Hamburg with almost 50 people once called me and said: "Mr Hagel, we need a new firewall." I didn't suggest another brand, because the firewall was only the symptom of a provider they could hardly reach. We built a roadmap instead, starting with a managed firewall and moving on to Intune and Autopilot. The habit I've kept from 20 years as founder of hagel IT is to ask what a request should fix before anyone starts building it. Jens Hagel, Founder & Owner, kjello (Hamburg, Germany)

Exchange Technical and Commercial Context

PMPratik MistryEVP – Technology Consulting, Radixweb

In my two plus decades of experience working with techno-functional teams, there are two important things that I have realized about planning and team alignment. One, even the most hardworking and dedicated teams can end up building the wrong things. Two, technically perfect and useful for business are very different things.

But the good thing is that it is very easy to fix these issues, just with a little bit of planning and alignment. An exercise we do internally for that is this: Once the first project roadmap is laid out, we ask the non-tech team members to reiterate the 'architectural roadmap' and the technical team members to reiterate the eventual 'business outcome' of what they are building. To new team members and outsiders this seems like a waste of time. We get questions like, "Why should a project manager or business analyst know what kind of software architecture is being built?" or "Can't a developer build features without having to know in detail about the end user and the business vision?" But to be honest, these small things matter. A lot.

When everyone knows what is technically feasible and what's expected, everyone is working towards the same goal via the same route. If the customer support team knows what is technically possible and what's not, they can manage customer expectations. And when developers know who they are building for and why, they can make sure that the feature isn't just technically sophisticated but also something that users actually want and will appreciate. This simple step of making sure that everyone on the team understand both the business and technical aspects takes hardly 2-3 hours/sprint but it has saved us many more hours of rework and client dissatisfaction.

Name Breakdown Moments and Measures

PTPaul TowersFounder & CEO, Playwise HQ

I've worked on both sides of this. I spent 15+ years in B2B sales and sales management, I have 7+ years as a full-stack developer, and as founder and CEO of Playwise HQ I now sit between the customer conversation and the code.

Misalignment usually starts when a feature is described as a solution ("add an export button", "build a dashboard") instead of a problem. Sales hears one thing, engineering builds another, and both are right about what they were told.

The planning habit I rely on: before a feature is scoped, write a one-paragraph problem statement in the customer's words, and name the real moment where things fail today. For us that's usually a moment in a live deal, for example a rep getting hit with "we already use Competitor X" and having nothing useful to say. Then everyone reads it back and answers one question: how will we know this moment has got better? If product, engineering and the customer-facing team can't agree on that answer, we're not ready to build.

It works because it gives engineers a target they can test against, gives customer-facing teams something concrete to validate with real users, and stops the loudest request from winning by default. Every feature should exist because you've seen the alternative not work. Writing that alternative down is the cheapest alignment tool I know.

Screen Ideas Through Shared Filters

OMOscar MoncadaCo-founder and CEO, Stratus10

Alignment starts before anyone writes any code. Features begin as client requests and requirements, and product and design decide what problem a feature solves and whether it makes sense to build before it ever reaches engineering.

The planning habit that's kept us from building the wrong thing is running every request through the same filters. First, does it work for one client, or can we build it so it benefits other customers too? A one-off custom ask is a service conversation, not a roadmap item. If it clears that bar, we weigh cost and security impact and rank must-haves ahead of nice-to-haves. Because the customer-facing team brings requests in and everyone uses the same criteria, sales, product, and engineering debate the request on the same terms.

Engineering is rarely the constraint anymore. Between modern libraries and AI, there's very little that can't be built, so the question has shifted from "can we build it?" to "should we, and will people be able to use it?" That's a product and design question, which is why it gets answered before work begins. When engineering does hit a wall mid-build, they bring it back to product, and the teams sit down together to figure out what can be done.

Link Done Criteria to Business Value

APAbhishek PareekFounder & Director, Coders.dev

Staying aligned entails taking every request for a feature as being comparable to putting money down on a capital investment that must show a prior business success before being taken into the development sprint. The biggest source of inefficiency I have seen when scaling operations across many engagements is not poor programming, but rather the trap of doing things: engineering teams writing code that passes technical tests but does not solve any present problems for the customer. This results from the fact that 'done' is usually treated as deployment rather than realization of any value.

One planning habit that helps avoid the teams essentially building the wrong product is to require that the Value Proposition Statement be incorporated into the formal Definition of Done. Before any code is written, the product, engineering, and customer-facing teams have to come to an agreement on what audience metrics should move and how to measure them 30 days after the launch. In case the teams cannot agree on the exact financial or operational return of the feature, the ticket is sent back for clarifications. It is important to observe that this friction at the very start of the process is much cheaper than having to perform project rescue activities later.

This habit forces people to change their mindset from outputs to outcomes. After understanding the reasoning behind the development of a certain feature, engineers will make more reasonable architectural decisions taking into account future maintenance and scalability costs. In addition, customer-facing teams will get the necessary vocabulary so they can describe value to users, rather than simply talking about new buttons.

Separate Evidence From Interpretation

KBKyle BarnholtCEO & Co-founder, Trewup

One habit that helped prevent the wrong decisions was separating evidence from interpretation during planning. Before discussing an approach, the team creates two lists. The first includes observable facts, such as repeated customer questions, support patterns, or points where users leave a process. The second contains theories about why these patterns occur.

This distinction improves the quality of discussions. Teams can agree on the facts while debating their meaning, which helps avoid false agreement. Progress continues only after identifying the assumption most likely to be wrong and choosing a way to test it. This keeps decisions focused on learning rather than the confidence of the loudest voice.

Set Explicit Limits for Photo AI

The habit I rely on is writing the problem as one plain sentence about a person before anyone opens a design file or a ticket. Something like: a homeowner takes a photo of a stain and needs to know what to do next. If I can't write that sentence, the feature isn't ready to start.

The sentence goes at the top of the spec, and product, engineering, and the people who answer support questions all read it first. Engineering checks whether an image model can deliver it, since photo AI is sometimes unsure and has to say so. Support checks it against the questions people actually send in. Each group can push back while changing a sentence still costs nothing.

I also write down what the feature won't do. With computer vision that list matters a lot, because a model can sound confident about things a photo can't settle. Putting the limits in the plan means the screen copy and the build agree from day one.

As a team grows, I lean on that sentence more than on meetings. It gets quoted back in code review. When a pull request starts solving a different problem than the sentence describes, someone says so in the first comment, and that's usually early enough to fix it cheaply.

Specify Outcomes Prior to Estimation

We put a feature's purpose in writing before engineering estimates it. The kickoff plan identifies the user and measure of success, so product and customer-facing conversations share the same reference as the technical plan. The manager confirms those criteria with the client, while the tech lead checks feasibility, contradictions and a more efficient route. A feature can be buildable and still miss its intended purpose if each group interprets the request separately.

A tutoring platform provided a case for this planning habit. The client came with a dashboard prototype, which gave us a picture of the product but not enough to begin development. In discovery we mapped what students, tutors and administrators needed, reviewed their journeys with the client and wrote user stories. Personalized help with specific academic problems was the client's central value. The analyst and client then prioritized a first version in which students described their problems, administrators matched them with a tutor and tutors managed lessons. Other features moved to later versions. Design and engineering received a defined scope rather than having to infer the product from a mockup.

The same discipline applies to tickets. We state the work, expected result, method of verification and supporting material. If I can't tell what the user is trying to accomplish or how we'll recognize success, I hold the ticket in planning and resolve both with the client. Finding that ambiguity before implementation costs less than seeing different interpretations at a demo. The written outcome and the client's confirmation are the checks I want before delivery starts.

Support Decisions With Centralized Data

LSLeon SchubertFounding Partner, Okeano GmbH

We are an engineering-driven team, so we keep the product- and engineering-team as closely aligned as possible, to eliminate friction, when working on our backend as a service platform pylo (https://pyloapp.com). With the customer-facing teams, we try to gather complaints and insights from our customers and then match them with the data. We listen to the customer and data signals to understand where an issue occurs, but we do not rely on their feedback on how to solve it, this is part of the dev team's work. Aside from the general process, what really helps us, is to have all data in one place. We use Linear as our centralized ticketing system, so every team member has access to the same information about what the feature request looks like, what the team discussed on how to solve it and when and how it is implemented. What saves us from building unnecessary or wrong features is to never only trust our gut, but to always underpin the need for a new feature and the way it should be implemented with data.

Expose Misleading Wins Up Front

NSNick SawinyhCEO & Founder, Gunsnation

The habit that saves the most rework is writing down, before any work starts, what would look like success but isn't.

Product, engineering and customer-facing people usually agree on the goal in the abstract. Where they split is on the evidence, and that split only shows up after the thing ships, when it's expensive.

I learned this building Stayed Shipped, a tool that checks whether merged fixes actually survived in a codebase. The obvious version counted any later change touching the same files as confirmation. When I listed the false positives first, the biggest one was embarrassing in hindsight: README edits touch everything. So I added a rule that a path showing up in more than a quarter of all changes can't confirm anything on its own. That demoted nine README-only pairs and dropped the confirmed count from 19 to 13. The smaller number was the true one. If I'd picked the metric after building, I'd have shipped the inflated one and defended it.

So in planning I ask each group the same question: what would make this look like it worked when it didn't? The customer-facing people tend to have the sharpest answer, because they hear what users actually do. Whatever comes back goes into the spec as a check, not a footnote.

Define Pass and Fail Examples

RARahul AgrawalFounder & CEO, QuickIntell

Make the expected outcome explicit before discussing the feature. In QuickIntell's operations-to-engineering handoffs, we turn screenshots, payer responses and workflow history into a structured description of expected behavior, actual behavior and missing information. A person familiar with the workflow checks it, and preliminary test cases help make the expectation concrete.

The value is that engineering receives a problem it can investigate rather than having to infer the requirement from a proposed solution. Our voice-workflow experience shows why this matters: a successful conversation is not sufficient if the appointment still has not changed in the calendar. The requirement has to include the final operational result.

My planning advice is to ask product, engineering and the customer-facing team to agree on one example that would count as success and one that would still count as failure. If their examples differ, resolve that difference before estimating the feature. That is where a small clarification can prevent a large amount of misdirected work.

Restate Pain Points at Intake

JGJose GaviriaAI Food Tech Specialist, Comi AI

The habit I rely on is a one-paragraph problem statement that has to exist before anyone opens a ticket. It names who hits the problem, what they do today, and what would look different if the feature worked. Nobody writes a solution into it. Product, engineering and the people who talk to users all read the same paragraph, and each one has to be able to repeat it back in their own words.

The repeat-back is the useful part. When an engineer and a support person describe the same feature differently, you've found the gap before a line of code exists. That's cheap to fix on a Tuesday and expensive to fix after a release.

In my work on a food-scanning app, the pattern I keep running into is a feature request that sounds like one thing and hides another. Someone asks for faster logging, but the real friction is that the dish was named wrong and the person has to fix it by hand. Those are two different builds. Writing the problem first forces that conversation.

As a team grows, the paragraph also becomes the thing a new hire can read to understand why a feature exists. I'd rather have ten lines of agreed problem than a long spec nobody has checked against what users actually do.

Clarify Acceptance Checks for Owners

SSScott StoufferCo-Founder + CTO, Market Brew

My planning habit is to make the intended result and the acceptance test understandable to the person who will own the change, before treating the specification as approved.

At Market Brew, we use Monday.com to involve the wider team in change requests and QA. A named person owns the request, and the specification, questions, testing instructions, and feedback stay with the item. That gives product, engineering, and the people using the feature a common reference.

We learned that a long AI-generated plan can obscure that agreement. We changed the writing guidance to use short sentences and consistent terminology, with each test action separated from its observable expected result. Facts, assumptions, open questions, developer evidence, and tester approval must remain distinct.

The team could understand the tests better and close QA items more quickly. For me, that is the useful planning discipline: make it easy to challenge the proposed behavior while it is still being defined. A detailed document is not evidence of alignment if the person accepting the feature cannot explain what it is supposed to do.

Challenge Root Causes Before Commitment

STShashank TripathiSenior Engineering Manager, Meta

As a team grows, I align product, engineering, and customer-facing teams around a shared problem statement before discussing solutions. We clarify who the customer is, what pain point we're solving, why it matters, and how we'll measure success. Engineering then validates feasibility, trade-offs, and dependencies, while customer-facing teams bring real customer feedback into the discussion.

One planning habit that has worked particularly well is a problem-first review before committing engineering resources. Before starting a project, we review a short document covering the customer problem, supporting data, success metrics, non-goals, and proposed approach. We explicitly discuss assumptions and challenge whether the proposed solution addresses the root cause.

This simple practice helps surface misalignment early, prevents teams from jumping straight to implementation, and reduces wasted engineering effort. As the organization scales, it also gives multiple teams a consistent reference point for making independent decisions without losing sight of the original goal.

Test Core Premises Early

Before anything is designed, we write down the one assumption the product depends on most. In the first days of an engagement we interview the founder, review their users and competitors, and turn that assumption into a short roadmap and a scoped first release. The point is that everyone agrees what "done" means before work begins. Skipping that step is the most common reason early products drift and overrun. Then design runs a few days ahead of engineering, and the client reviews working software every week, so any misunderstanding shows up while it's still small.

Attach Original Quotes to Proposals

JKJiri KobelkaCo-founder & CEO, ClosedLoop AI

Misalignment is usually a sampling problem wearing a different name.

An average bigger company has around 300 customer conversations a day. Sales calls, onboarding, support tickets, Slack. And a product team reads what, ten a week?

Do the math. 15 minutes to read one transcript and pull the insights out of it. Each call has 10 to 15 of them. 300 calls a day. That is 12 full-time people doing nothing else. Nobody has that budget.

So everybody walks into planning holding a different 5% sample. And then we argue about a feature name instead of a problem.

The habit that fixed it for us is kind of boring. Nothing enters planning as a feature. It enters as a pain point with the original quotes attached. Who said it, when, and what they do instead today. If nobody can produce the conversations, it is not ready to plan.

"Export to Excel" sounds like one thing. It can be three. The CEO wants it for the board, the CFO for taxes, the CTO for budgeting. Three pain points hiding behind one solution word. The customer's job is to tell you the problem. Designing the solution is yours.

Second habit: agree the success criteria before you build, not after. Not "shipped". Did the people who described the problem use it, and did the complaints stop? I see success criteria really rarely, at practically any company, whatever its size.

And one reason to write it down at the start: it takes on average 11.5 months for what a customer wants to reach a roadmap. By the time the thing ships, nobody remembers who asked or why. That is where alignment actually dies.

Protect Existing Behavior Explicitly

Before anything gets estimated, the feature has to fit in one sentence that a support person would recognise: who the user is, what they can do afterwards, and how we will check it works. For example: "A traveler who finishes the quiz sees matches filtered by the country and age range they chose." If product, engineering and the customer-facing team can't agree on that sentence in a short meeting, the feature isn't ready, and that is the cheapest moment to find out.

The habit I'd keep above all others is one extra line on every item: what must not break. It pulls the account manager or support lead into the conversation, because they know the edge cases customers hit every week. Requirements written as "improve matching" or "make onboarding easier" are where wrong features come from. A sentence you can check leaves much less room for that.